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EchoControl Blog

Why we built EchoControl, what's new, and what the community is asking for.

We promised zero configuration. Then we built a feature that's pure configuration
We promised zero configuration. Then we built a feature that's pure configuration
Javier · 2026-09-03 · The App

Custom Profile is the one part of EchoControl you fill in yourself — why it exists, what you can configure, and why that doesn't contradict the rest of the product.

I tested Spanish in EchoControl. An accent mark almost broke it
I tested Spanish in EchoControl. An accent mark almost broke it
Andrés · 2026-08-23 · Business

I ran the first Spanish test build against the English baseline. Here's the real accuracy number, and the bug that almost slipped through before I caught it.

Our own waitlist told an AI we weren't available yet. We were
Our own waitlist told an AI we weren't available yet. We were
Elisa · 2026-08-19 · Business

We set up a waitlist before checkout was ready, then forgot to fully remove it after launch — and it kept telling automated readers the product hadn't shipped yet.

For weeks we shipped builds with the microphone off, and nobody noticed
For weeks we shipped builds with the microphone off, and nobody noticed
Javier · 2026-08-03 · Behind the Scenes

A cleanup meant to shrink the installer quietly disabled the microphone for weeks. How we found it, and why we now test on a fresh Windows install before every release.

A payment provider rejected us over one word. Here's the word we chose instead
A payment provider rejected us over one word. Here's the word we chose instead
Elisa · 2026-07-14 · Business

A payment processor turned us down for looking too much like 'automation software' — and it changed how we describe EchoControl everywhere, not just at checkout.

Saying a character's name was triggering the crouch command. Here's how that happens
Saying a character's name was triggering the crouch command. Here's how that happens
Andrés · 2026-07-03 · Testing

Testing Shadow Tactics: Blades of the Shogun turned into a crash course on how speech recognition mishears game character names — and what it takes to fix it.

Every game gets its own art in EchoControl. We almost broke that by putting the same icon on two
Every game gets its own art in EchoControl. We almost broke that by putting the same icon on two
Javier · 2026-06-25 · Behind the Scenes

No EchoControl profile shares a visual template with another one — and the time we accidentally put the wrong icon on two games at once.

Not every voice command survives testing. Here's the one that didn't
Not every voice command survives testing. Here's the one that didn't
Andrés · 2026-06-16 · Testing

Commandos 2 needed multiple ways to say the same command before any of them shipped — and one already-planned command got pulled the same week it was added, because it wasn't reliable enough.

Why we said no to a popular flight sim, and picked Elite Dangerous instead
Why we said no to a popular flight sim, and picked Elite Dangerous instead
Elisa · 2026-06-08 · Business

Deciding which games get a profile isn't a popularity contest. Here's the real research behind why one flight sim got in and another, more popular one, didn't.

We redesigned this screen six times in eight days. The version with no background won
We redesigned this screen six times in eight days. The version with no background won
Javier · 2026-06-01 · Behind the Scenes

The screen where you pick which game to use is the first thing anyone sees. We overbuilt it, then spent a week undoing our own work.

We built EchoControl to do less, not more
We built EchoControl to do less, not more
Elisa · 2026-05-27 · Business

Every other voice tool in this space tries to prove it does more. We built EchoControl to do less, on purpose — the real trade-off, and why we think it's the actual differentiator.

Before EchoControl, I had an assistant called Lucía. That's why EchoControl never tries to understand everything
Before EchoControl, I had an assistant called Lucía. That's why EchoControl never tries to understand everything
Javier · 2026-05-20 · The App

EchoControl runs on Vosk, offline, with a closed grammar instead of open dictation — the same lesson I'd already learned the hard way from the assistant that gave me the idea.

It all started here. I could have built a tool that needed a config file. I built one that needs nothing
It all started here. I could have built a tool that needed a config file. I built one that needs nothing
Javier · 2026-05-10 · The App

The real motivation behind EchoControl: something simple enough to need zero configuration, from someone who knew exactly how to make it complicated.

Looking for the full command list?

The blog covers why and what's new. Every voice command for every supported game lives in the guides.