Home / Blog / Testing

Testing

What actually happened when we tested it — the process, the numbers, and what broke.

Commandos 2 in Spanish: 13 phrases failed, and two wanted the same fix
Andrés · 2026-10-05 · Testing

I ran all 147 Commandos 2 voice commands in Spanish through the recognizer. 13 failed, and two sounded the same: 'pala' and 'parar' both came back as 'para'.

64 of 249 phrases came back wrong. That was the easy game
64 of 249 phrases came back wrong. That was the easy game
Andrés · 2026-09-13 · Testing

How voice commands get misheard in games: I ran 249 phrases from two EchoControl profiles through the recognizer before playing. 64 came back wrong.

Saying a character's name was triggering the crouch command. Here's how that happens
Saying a character's name was triggering the crouch command. Here's how that happens
Andrés · 2026-07-03 · Testing

Testing Shadow Tactics: Blades of the Shogun turned into a crash course on how speech recognition mishears game character names — and what it takes to fix it.

Not every voice command survives testing. Here's the one that didn't
Not every voice command survives testing. Here's the one that didn't
Andrés · 2026-06-16 · Testing

Commandos 2 needed multiple ways to say the same command before any of them shipped — and one already-planned command got pulled the same week it was added, because it wasn't reliable enough.

Looking for the full command list?

The blog covers why and what's new. Every voice command for every supported game lives in the guides.